
Michael Sharpe
- 01 DigiPen B.S. Real-Time Interactive Sim
- 02 AirTight Games Console: Dark Void · Murdered: Soul Suspect · Quantum Conundrum
- 03 Motiga Live-service infra · Gigantic
- 04 Unity 6 yrs · Cloud Services · AWS + GCP
- 05 POG Digital CTO
- 06 Forge Founder · CEO/CTO
Started as a console-game engineer at AirTight Games (Dark Void, Murdered: Soul Suspect, Quantum Conundrum). Built Motiga's live-service infrastructure for Gigantic. Spent six years at Unity scaling cloud services across AWS and GCP. Most recently CTO at POG Digital. Building Forge to be the IDE he wishes he'd had on every one of those projects.
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